trilinear filtering

trilinear filtering
= trilinear interpolation
трилинейная фильтрация (интерполяция)
способ выборки, применяемый в графических системах для вычисления цветовых значений пикселов, например при наложении текстурных карт на поверхности трёхмерных объектов. Значения пикселов интерполируются в рамках трёхмерного куба (по трём осям - отсюда и название) по значениям каждого угла куба, т. е. каждый новый пиксел имеет средние параметры по отношению к восьми соседним

Англо-русский толковый словарь терминов и сокращений по ВТ, Интернету и программированию. . 1998-2007.

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  • Trilinear filtering — is an extension of the bilinear texture filtering method, which also performs linear interpolation between mipmaps.Bilinear filtering has several weaknesses that make it an unattractive choice in many cases: using it on a full detail texture when …   Wikipedia

  • Anisotropic filtering — In 3D computer graphics, anisotropic filtering (abbreviated AF) is a method of enhancing the image quality of textures on surfaces that are at oblique viewing angles with respect to the camera where the projection of the texture (not the polygon… …   Wikipedia

  • Texture filtering — In computer graphics, texture filtering is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). In short, it blends the texture pixels together by breaking them up… …   Wikipedia

  • Bilinear filtering — is a texture filtering method used to smooth textures when displayed larger or smaller than they actually are.Most of the time, when drawing a textured shape on the screen, the texture is not displayed exactly as it is stored, without any… …   Wikipedia

  • Anisotropes Filtering — Anisotropes Filtern (meist mit AF abgekürzt) bezeichnet eine Methode der Texturfilterung, speziell für Texturen in verzerrter Darstellung; beispielsweise Flächen in 3D Szenen, die in einem flachen Winkel betrachtet werden. Laien bezeichnen dies… …   Deutsch Wikipedia

  • Anisotropic filtering — Anisotropes Filtern (meist mit AF abgekürzt) bezeichnet eine Methode der Texturfilterung, speziell für Texturen in verzerrter Darstellung; beispielsweise Flächen in 3D Szenen, die in einem flachen Winkel betrachtet werden. Laien bezeichnen dies… …   Deutsch Wikipedia

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  • Mipmap — In 3D computer graphics texture filtering, MIP maps (also mipmaps) are pre calculated, optimized collections of images that accompany a main texture, intended to increase rendering speed and reduce aliasing artifacts. They are widely used in 3D… …   Wikipedia

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  • S3 Savage — Savage was a product line of PC graphics chipsets designed by S3. Graphics Processors avage 3DAt the 1998 E3 Expo S3 introduced the first Savage product, Savage3D. Compared to its ViRGE derived predecessor (Trio3D), Savage3D was a technological… …   Wikipedia

  • Rendition (company) — Infobox Company company name = Rendition, Inc. company company type = Corporation foundation = 1993 location = Mountain View, CA industry = PC Multimedia Products homepage = http://www.rendition.com (closed down)Rendition was a maker of 3D… …   Wikipedia


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